Breathing games are being controlled with a specially designed BREATHING+ headset on computers and mobile devices where 3-D characters are animated for the best interactive breathing experience. Breathing guidance is being provided, and breathing rate is being monitored. Breathing games are the most fun and easy way to improve breathing.
Table of Contents
Why playing Breathing Games?
By playing breathing games (or using our other breathing services such as Breathing Fitness, Breathing Toys, or Breathing Scrolling), you will condition yourself to make your exhalations longer, resulting in slower, deeper, and more efficient breathing.
What breathing technique is this
Breathing games are based on a breathing technique called pursed lip breathing, and they are designed to train kids to make exhalations longer and deeper and breathe more slowly, deeply, and efficiently. This is especially recommended for people with breathing-related (asthma, emphysema, COPD) and stress-related (anxiety, panic attacks) disorders. In general, medical doctors encourage people to perform pursed lip breathing in order to get more oxygen, gain energy, or relax.
How can I play Breathing Games?
You can play breathing games by connecting the Breathing Headset to your Windows or Mac computer, or Android or iOS smartphone or tablet.
What age group are breathing games designed for?
Breathing games are officially suited for ages 7 and up, although we achieve some great results with 5-year-old users as well. At a younger age (under 5 years old), some problems arise, such as: 1) the headset being too large (kids need to hold it in place), 2) their exhalation being too short, and thus some games are less enjoyable for them. We suggest: measure your kids exhalation through pursed lips (like blowing a candle). If exhalation lasts more than 3 seconds, they can start playing breathing games. On the other hand, when exhalation lasts less than 3 seconds, it may just make them frustrated.
What are advantages over classical video games?
Breathing Games are controlled by your breathing, so there is no need to use a computer mouse. Such a manner of using a computer causes no tension in the hands and upper back, which prevents possibly serious injuries like "carpal tunnel syndrome" and bad posture at a younger age. The main advantage is that you can practice pursed lip breathing in a fun and easy way.
Will I be able to compete with others?
You can always compare your results to others. Although breathing games are designed for one user at a time to play, you can write down results and compare them with others. The Breathing Diary is included in the package.
Will you launch new games in a future?
Yes, we constantly develop new games. Once we launch a new breathing game or any other application, we will provide it for free to all our buyers. Once you are registered, you have access to all our products and applications, including any new ones.
Why using Breathing Controlled Video Games?
Humans are engaged with many things, and not many of those have positive consequences for our health. For example, anyone can observe that conventional video games aren't healthy. They cause tension in the hands and upper back. After long-term use, kids start breathing with the upper part of their lungs, which causes shortness of breath and low oxygenation. While playing breathing games, kids learn how to breathe deeper and slower. They also improve speaking skills and consequently become more assertive.
WARNING: Supply users with extra drinking water
Breathing Labs Follow
A company producing interfaces for breathing exercises, breathing games, and breathing entertainment. #health #physiotherapy #telemedicine
Breathing+ by Breathing Labs has passed peer review in a randomized controlled clinical trial that was recently published in SCI Q2 journal Pediatric Pulmonology. Research done by @bezmialem Full text is available in a link here: https://www.breathinglabs.com/clinical-trials/research-breathing-labs-and-nintendo-clinical-trial-is-published-in-journal-pediatric-pulmonology-sci-q2-impact-factor-3/?fbclid=IwAR2wNhSgurdbrrf3gzOOkHthgiWfXJ1x8RWvnMhkSo6fi33QPZEGzxzd6jM
BREAKING: @breathinglabs and @Nintendo clinical trial is published in journal Pediatric Pulmonology (SCI Q2, Impact Factor > 3), full text: https://breathinglabs.com/Nintendo%20&%20Breathing%20Labs%202022 #telemedicine #telehealth #mhealth
Clinical mouthpieces 10pcs packages are now available at 45€/50USD (shipping cost not included). Learn more: https://www.breathinglabs.com/latest-news/announcement-breathing-mouthpieces-for-clinical-and-professional-use-are-now-available/
BREATHING VR: Lately we are sourcing this VR headset for use in Breathing VR application. It allows easiest installation of both breathing+ headset cable, and USB charging cables, which is essential in professional use: https://www.banggood.com/VR-SHINECON-G5-VR-Glasses-3D-Virtual-Reality-Glasses-VR-Headset-For-iPhone-XS-11Pro-Mi10-p-1679808.html?rmmds=myorder&cur_warehouse=CN
Update: Each purchase of Breathing+ will now include three machine washable mouthpieces. Previous buyers will be supplied with those by their country representatives but will have to cover shipping costs. Please be patient while we arrange distribution. https://www.breathinglabs.com/latest-news/announcement-breathing-mouthpieces-for-clinical-and-professional-use-are-now-available/
Update: We moved servers + relocated all our games to our servers, please be patient while google reviews all that (showing unsafe website atm). Use duckduckgo or non-chromium browsers to reach our pages in the meantime. Everything ok + new product addons coming out in a month!
Registration and all functionalities at http://breathinglabs.com (and in our iOS and Android games) are fixed and fully working. If you find any issues -> [email protected]
We are back in stock with Breathing+, currently searching for VR supplier, and setting up mass production for toys and tens stimulation + in November we will be signing up new erasmus traineeships, research projects, bilateral, FP(eu), and asia-pacific ->[email protected]
BREAKING: Nintendo Co. Ltd (Japan) is implementing Breathing Games by @breathinglabs in FDA approved clinical trial for children with bronchiectasis: https://clinicaltrials.gov/ct2/show/NCT04038892
Notice to b2b partners: we are running late with some minor upgrade-> briefly running out of stock -> retail and b2b sale is closed until early october. To get a list of partners with stock to sell contact us at [email protected] Thanks, we'll go strong again in winter 💪
"Keep using the pursed-lip breathing until the breathless feeling goes away. Rest In between breaths if you feel Dizzy. Give sips of room temperature water."
American Lung Association
“Pursed-lip breathing attempts to prolong active expiration through half-opened lips, thus helping to prevent airway collapse. Compared with spontaneous breathing, pursed-lip breathing reduces respiratory rate, dyspnea, and PaCO2, while improving tidal volume and oxygen saturation in resting conditions."
American Thoracic Society
"Pursed lip breathing is one of the simplest ways to control shortness of breath. It provides a quick and easy way to slow your pace of breathing, making each breath more effective."
“Inhaling through the nose and exhaling through pursed lips makes breathing easier. Pursed-lip breathing can also help you regain control if you’re having trouble catching your breath. You can practice breathing this way anytime, anywhere. If you’re watching TV, practice during the commercials. Try to practice several times a day. Over time, pursed-lip breathing will feel natural.”
University of Minnesota Medical Center
“Pursed lip breathing helps you use less energy to breathe. It can help you relax. When you are short of breath, it helps you slow the pace of your breathing and can help you feel less short of breath."
University of Iowa Children's Hospital